Disclaimer

“ Disclaimer: The information in this document is of informational nature only, can be subject to change or update without notice and should not be construed as a commitment by M-Tech Entertainment. This document, and parts thereof, must not be reproduced or copied without
M-Tech Entertainment written permission, and contents thereof must not be imparted to a third party nor be used for any unauthorised purpose. “

Developed by:
M-Tech Entertainment
“Last revised on: 06.07.2022 - Version 1.4“

INTRODUCTION

Battle For Giostone is a gaming universe filled with amazing and unique species of heroes. While playing the game, the player can also earn resources, which they can trade and sell to other players.

You would also have the freedom to customize your heroes. Not only would you battle against other players in 5 vs 5 MOBA matches, but you will also be able to play a Story Mode. By playing the Story Mode, you will encounter and battle unique creatures that drop materials for the Production Machine, which offers you the option to produce new heroes (NFTs).
Whether you choose to Battle, Collect or Produce, there will always be space for you in our Universe. There are countless unique Heroes that can be produced through our system. Heroes can have a limited combination of 4 abilities out of a total of 72 abilities.

Each ability has a different value and use, meaning players can utilize and produce countless combinations to use in a battle. The creative Battlers will always find the best strategy to steal the Giostone, destroy the enemy base, or meet another victory condition.

1

CHAPTER I

BFG Universe

ECONOMY

BFG is different from other games because it has a unique set of game mechanics and requires the player to utilize a wide range of skills to compete on a higher level.

The key difference is the player-driven economy that allows players to earn rewards in many ways. You will be able to earn through:


- Battling against other players to earn rewards for maintaining a spot as one of the Top Players on the leaderboard and earn Battle For Giostone (BFG) tokens and Giostones (GST).
- Fighting against different Creatures to collect parts for the Production Machine and produce new heroes.
- Collecting Rare Heroes.

4

MISSION

To create a game intended to set new standards for the MOBA Genre while rewarding the community for their time and effort spent in our game and creating International E-sport events.

To create new types of jobs in the real world. We encourage teaming up with other players and grinding up in the leaderboards, creating guilds, and competing in their own e-sports events organized by communities or individuals.

To create a fun and enjoyable game for all types of players.

To create an ecosystem where every individual will have a place.

These things will create a sustainable Ecosystem that connects gaming with crypto and makes the game worthwhile even if you are not a Top Player.

5

VISION

M-Tech Entertainment was established in 2020 with 5 core members. The team is focused and dedicated to this project as the whole team are gamers themselves. We believe that, in the past, gamers have not been treated as they deserved.

We want to show that gaming is not a waste of time and that it’s a worthwhile experience. We want to change the way people look at games by giving gamers the opportunity to be a part of something bigger, while being compensated for their time, effort, and skills.

6

CHAPTER II

GAMEPLAY

THE BATTLE

Battle For Giostone is a multiplayer online battle arena (MOBA) in which two teams of five players compete against each other to destroy a base defended by the opposing team or meet another victory condition. Each player controls a character (Hero) with a set of unique abilities. Every ability has a separate class which can be any of the 6 (six) hero classes (Melee Warrior, Ranged Warrior, Melee Assassin, Ranged Assassin, Melee Wizard, Ranged Wizard). An ability position can be either first, second, passive, or ultimate, and the type of ability can be either Common, Rare, or Legendary.

Example: Ability Name: Downbursts
Ability Class: Melee Warrior
Ability Position: Passive
Ability Type: Rare

Each hero can have a unique ability in one out of 4 slots, represented by an equipment type (hands, legs, head, body). These abilities will be in slots 1, 2, 3, or Ultimate. The total number of abilities in-game is 72. The same ability can’t be in two slots at the same time.

For example, if your hero has Lightning Bolt in Slot 1- Hands, it will always remain there. The ability class is Ranged Wizard, meaning that Ranged Wizards will get boosted stats from the equipment. All other Hero classes will have reduced stats.
11

The Hero can have a combination of all the abilities available. The only rule is that one Hero can not have multiple abilities in the same position.
To destroy the enemy base, you will have to collect stones defended by the dragon Gio to gain a certain power. Gio is a unique character that can spawn at a random time in the game, either at the top left or bottom right of the map. Each stone holds a different power, and the combination of all the three powers is called Giostone.

The dragon Gio will spawn 3 times during a match unless the game has already ended. Each time, one player will receive a powerup from the stone, and if they gets killed, another player can take the powerup by walking over the dropped stone.

Players will collect GST (utility token, non-blockchain) through the game and they have to win to keep their GST at the end. The collected tokens will be divided among five players at the end of the game for the winning team. (subject to change).

You will be able to convert GST to BFG (blockchain token) based on some factors decided in the future and forge new heroes. (subject to change).

Above anything else, Battle For Giostone has to be a fun game to play.
12

Stats

There are 3 base stats that heroes have and represent:

  • Strength ( Damage / Max Health / Health Regen )
  • Agility ( Evasion / Attack Speed / Armor )
  • Intelligence ( Mana Regen / Spell Amplification / Max Mana )
  • 1 Strength = 0.02 hp / sec Regen
  • 1 Strength = 10 Health
  • 1 Strength = 1 Damage
  • 1 Agility = 0.3% Evasion
  • 1 Agility = 0.03 Attack per second for Melee and 0.045 for Ranged
  • 1 Agility = 0.3% Armor
  • 1 Intelligence = 0.3% spell ampf
  • 1 Intelligence = 10 Mana
  • 1 Intelligence = 0.02 mana / sec Regen
  • (This is only a reference)

Evasion represents a chance for the Hero to dodge an attack.
Evasion applies only for Normal Attacks (auto-attacks), not for abilities.

13

Hero Classes

Battle For Giosone comes with 6 (six) different types of heroes. Each of them has different base stats. Furthermore, their stats are extended by a certain amount depending on which abilities they own.

Choose a hero with certain abilities, depending on which position you want to play in the game.

Example: If you want to play as a support, choose a hero with abilities that will help your team rather than choosing a hero that will only deal damage.

The 6 Types of Heroes are :
  • Melee Warrior
  • Ranged Warrior
  • Melee Assassin
  • Ranged Assassin
  • Melee Wizard
  • Ranged Wizard
  • 14

    Hero Levels

    The Hero always starts the battle at Level 1. During the game, he they level up to level 10 by killing creeps and heroes.

    Melee

  • 1 - 2 Level = 1 Main Attribute Stats , 0.5 Other Attributes for Melee
  • 2 - 3 Level = 2 Main Attribute Stats , 1 Other Attributes for Melee
  • 3 - 4 Level = 3 Main Attribute Stats , 1.5 Other Attributes for Melee
  • 4 - 5 Level = 4 Main Attribute Stats , 2 Other Attributes for Melee
  • 5 - 6 Level = 5 Main Attribute Stats , 2.5 Other Attributes for Melee
  • 6 - 7 Level = 6 Main Attribute Stats , 3 Other Attributes for Melee
  • 7 - 8 Level = 7 Main Attribute Stats , 3.5 Other Attributes for Melee
  • 8 - 0 Level = 8 Main Attribute Stats , 4 Other Attributes for Melee
  • 9 - 10 Level = 9 Main Attribute Stats , 4.5 Other Attributes for Melee
  • (This is only a reference)
  • 15

    Ranged

  • 1 - 2 Level = 0.8 Main Attribute Stats , 0.6 Other Attributes for Ranged
  • 2 - 3 Level = 1.6 Main Attribute Stats , 1.2 Other Attributes for Ranged
  • 3 - 4 Level = 2.4 Main Attribute Stats , 1.8 Other Attributes for Ranged
  • 4 - 5 Level = 3.2 Main Attribute Stats , 2.4 Other Attributes for Ranged
  • 5 - 6 Level = 4 Main Attribute Stats , 3 Other Attributes for Ranged
  • 6 - 7 Level = 4.8 Main Attribute Stats , 3.6 Other Attributes for Ranged
  • 7 - 8 Level = 5.6 Main Attribute Stats , 4.2 Other Attributes for Ranged
  • 8 - 0 Level = 6.4 Main Attribute Stats , 4.8 Other Attributes for Ranged
  • 9 - 10 Level = 7.2 Main Attribute Stats , 5.4 Other Attributes for Ranged
  • (This is only a reference)
  • 16

    TOURNAMENTS AND
    E-SPORTS

    BFG is a game with a competitive spirit. E-sports is a crucial component that will drive long-term sustainability.

    Due to the skill-based spirit of the game, our system is a perfect fit for hosting competitive E-sports events.

    In order to reward our most talented and skilled players, we will be hosting events with large prize pools that will provide countless hours of entertainment for everyone in our metaverse.

    There will be avenues for third-party tournament organizers to be able to create their own events.

    We strongly believe that competitive players will be a core part of our community and want to be able to make their skills and effort worthwhile. Building a game with a robust infrastructure in E-sports is one of the main goals of our project.

    We will host and allow the community to host E-sport tournaments, and we believe this will be the key factor for our future growth.

    17

    ECONOMY AND
    LONG TERM SUSTAINABILITY

    Battle for Giostone has a 100% player-owned, real money economy. Our community members will get rewarded for the time and effort they spend playing our game.
    To ensure that our economy will last for a long time, we must act very carefully because it takes only one mistake to ruin the economy. At the same time, we must always care and listen to our community's feedback.
    The key strategies to satisfy the community and sustain the long-term economy are:

    To make BFG a FUN and EXCITING game to play.

    Although many players will be playing for returns on their effort, having players that play for fun and enjoy the game regardless of the rewards is the key to long-term sustainability. This is the reason why we are making BFG a fun and exciting game above anything else.
    18

    More Utility to your Heroes

    We will add new Game Modes in the BFG Universe to add more Utility to your Heroes. This means that the Hero you buy now will be able to play new game modes outside the Classical and Ranked 5v5 mode and Story Mode and earn different resources and tokens.

    Automated Re-Production fees Adjustment

    We are building an Algorithm that will adjust the forging fees and avoid problems like GST oversupply or undersupply.
    Oversupply may result in an extremely low GST price, making the game unprofitable for the players that grind GST or Managers. Undersupply may result in an unreal high GST price that, after a certain time, will fall and mislead the community and new players.
    Therefore, our automated algorithm will take care of the forging fees and ensure those 2 things will never happen.
    Based on factors such as network activity, BFG price, BFG/GST conversion rate, daily active users, and the number of forges per week. We will publish the concrete math in the future.
    19

    Make BFG independent on Player Growth

    In the beginning, we have to maximize our growth, and BFG Economy will be dependent on new Players for some time. This way, Forgers will profit by selling new heroes on the Marketplace, and GST Grinders are making a profit by selling GST to Forgers.

    We will create cosmetics that will make your Hero look exclusive. These cosmetics will be purchasable with GST. Wager x Amount of GST and play a ranked match.

    After the match, the winning team shares 90% of the Tokens, and 10% are burned. Craft cosmetics upgrades by releasing one of your Heroes. Merge 2 heroes to gain a certain ability. We will introduce more Plans later.
    20

    Esports & Tournaments

    BFG is a game with a competitive spirit. E-sports is another key thing when it comes to long-term sustainability.

    We will host events with large prize pools to reward the best players in our Universe. This is critical because competitive players will try different strategies to become the best in the world.

    Those players will always strengthen our economy as they will put effort, time, and resources into the ecosystem.

    21

    GST UTILITY

    - GST is a non-blockchain token.
    - GST is like in-game Credits that are stored in a centralized database.
    - GST can be used to Forge new heroes and obtain certain cosmetics from the in-game shop.
    - GST can be obtained by playing the game or converting BFG to GST in the Marketplace.

    How it works: :
    - When you convert BFG to GST, you send BFG to the Treasury and receive GST in return.
    - When you convert GST to BFG, you will be taking BFG from the Play and Earn fund initially. This will be the case for the first 5 years. When the fund is exhausted, after 5 years, you will be taking BFG from the Treasury, which will be filled in the meantime by different activities such as marketplace fees, compendium purchases, e-sports, etc.
    - This way, people can not trade GST on exchanges and make a profit from it.
    We are building an AI algorithm that will try to predict the next week's Forgings based on previous stats, daily active users, and other statistics.
    Based on these stats, the AI will adjust the GST needed to forge a hero to protect the GST from oversupply or undersupply. This makes our unique utility token economy different from the other games and economies.
    22

    NFT FORGING

    After the initial NFT Pre-Sale, players that will reach a certain level in our Story Mode will be able to forge new heroes and sell them on the Marketplace.

    To Forge a hero, you must select Hero Class and desired abilities. The Forge cost is determined by the percentage you set for each ability.

    Let's say you want a Melee Warrior with certain abilities. You have to select the Class and your desired abilities and then set them to a maximum percentage of 80% for abilities 1, 2, and 3 and 65% for Ultimate. The cost will be higher, but you have higher chances of getting your desired combination.

    Subject to change

    23

    CHAPTER III

    TOKENOMICS AND DISTRIBUTION

    BFG

    Battle For Giostone is an ERC-20 governance token for the BFG Universe. BFG Holders will be able to vote for future updates on the game and earn rewards by staking.

    The Top Players in the Universe will also earn BFG by playing the game or participating in tournaments. BFG Holders will be able to stake their tokens and earn rewards.

    By staking, Holders are showing their support and trust in BFG. Our Goal with the BFG Token is to decentralize the ownership and the governance of BFG. BFG Holders will be able to vote about future updates in the BFG Universe. We believe that true decentralization is what gamers deserve. The shift to a proper Decentralized organization will happen gradually over time. The Treasury receives tokens from:

    5% of all BFG NFT marketplace transactions. The BFG Fee for Reproduction. There will be more income sources for the Treasury later.

    Example 1: When buying cosmetics, x percentage will go into the Treasury.

    27

    DISTRIBUTION AND UNLOCK

    The text below is showing the maximum possible issuance of BFG over the years, and the total supply.

    BFG Tokens Distribution
    ( Total Supply : 150,000,000 )

  • Pre-Seed : 3%
  • Seed : 20%
  • Public : 5%
  • Liquidity : 8%
  • Player Rewards : 20%
  • Staking 14%
  • Esports : 6%
  • Team : 20%
  • Reserve Fund : 4%
  • 28

    Marketplace Fee: 5%

    Marketplace Fee Distribution: 25% M-Tech ( Further Development, Expenses, etc ) , 75% ( Community Treasury )

    The Total Supply will be unlocked in 48 months, but it doesn't mean that all the rewards will be released until then.
    29

    BFG Tokens Distribution

    The total supply of our governance token is limited to 150,000,000.

    BFG Holders will be able to vote for future updates of the game and earn rewards by staking. With staking, you are showing us your loyalty, which is extremely beneficial to us.

    Tokens will be locked. Over time, a certain amount of the tokens will be unlocked.

    ( Subject to change )
    Pre-Seed3.0% Seed 20.0% Public 5.0% Liquidity 8.0% Player Rewards 20.0% Staking 14.0% E-sports 6.0% Team 20.0%
    30

    Pre-Seed

    4,500,000.00 tokens


    Price per token: 0.033$

    Detailed Unlock Schedule

    Unlocking starts on (TGE) where 10% are unlocked.

    After Month 6 the linear daily vesting starts.

    Each day after Month 6 will unlock an additional 0.246%, for 12 months until 100% unlock.
    31

    Seed

    30,000,000.00 BFG, Price per token 0.033000$


    Right after the purchase, 5% of their tokens will be unlocked.

    Detailed Unlock Schedule

    Unlocking starts on TGE where 10% are unlocked.

    After Month 6 the linear daily vesting starts.

    Each day after Month 6 will unlock an additional 0.246%, for 12 months until 100% unlock.
    32

    Public Sale

    7,500,000.00
    We have Reserved 7,500,000 Tokens for the Public Sale.

    Price per token: 0.053$

    Detailed Unlock Schedule

    Unlocking starts with Week 1. 10% are unlocked right after the purchase.

    Month 2 will unlock another 10%.
    Each Month after Month 2 will unlock an additional 10% until 100% unlock.
    33

    Liquidity

    12,000,000.00 tokens

    100% Unlocked on TGE

    34

    Player Rewards

    30,000,000.00 tokens
    Issuance starts in Q3-Q4 2022.

    The Best Players are always rewarded. It doesn't necessarily mean that others will not receive rewards. We reserved 20% of our maximum supply for the players.

    Detailed Unlock Schedule

    After Month 3 the linear daily vesting starts with a duration of 48 months.

    Month 3 - Month 51 each day unlocks x0.136%.
    35

    Staking Rewards

    21,000,000.00 tokens Locked
    Issuance starts in Q1 2022.

    This pool is reserved for those who will stake their token.

    By staking and believing in our project, we will reward you. The staking rewards are BFG tokens.

    The Rewards will depend on how many tokens you have staked and the total amount staked.

    Detailed Unlock Schedule

    After Month 3 the linear daily vesting starts with duration of 48 months.

    Month 3 - Month 51 each day unlocks x0.136%.
    36

    E-Sports

    9,000,000.00 tokens
    We Reserved 9,000,000 Tokens for E-sports. We are all passionate about competitive games and will organize international esports events. All the prizes will be in BFG Tokens.

    Detailed Unlock Schedule

    After Month 3 the linear daily vesting starts with duration of 48 months.

    Month 3 - Month 51 each day unlocks x0.136%.
    37

    Team

    30,000,000.00 tokens
    Tokens are reserved for the team, rewarding the team for their loyalty, dedication, and hard work.

    Detailed Unlock Schedule

    After Month 12 the linear daily vesting starts with duration of 36 months.

    Month 12 - Month 48 every day unlocks x0.091%.
    38

    Reserve Fund

    6,000,000.00 tokens
    To keep the pleasure that our universe brings to you, we need to release updates. This fund is reserved for further development updates.

    Detailed Unlock Schedule

    After Month 6 , the linear daily vesting starts with duration of 18 months.

    39

    Marketplace Fee

    Marketplace transactions
    Every transaction that goes through our Marketplace will have a fixed 5% fee.

    Fee Distribution

    We split the fee. M-Tech team keeps 1.25% and the rest goes to the Treasury.

    40

    ROADMAP AND COMPLETED MILESTONES

    March 2021 - Initial Idea & Game Concept

    April 2021 - Team Formation

    July 2021 - Hiring Dev & Arts Team

    October - PC Pre-production phase and GDD

    Q1 2022

  • -BFG ERC20 token development
  • -Official Website Launch
  • -BFG Staking Platform Dev
  • -PC game Production phase
  • Q2 2022

  • - SEED Round Funding
  • - Official Forum Launch
  • - Closed MVP Game launch ...
  • 42

    Q3 2022

  • - Closed Pre-Alpha Game Launch
  • - GST utility token launched ( Utility )
  • - NFT ERC-721 token launch ( Heroes )
  • - NFT Heroes Pre-Sale
  • - Marketplace Launch
  • - Coinmarketcap Listing
  • - Liquidity pools created
  • Q4 2022

  • - Open Alpha Game Launch
  • - Story Mode
  • - Esports
  • Q1 2023

  • -Android, IOS and ubuntu relese
  • 43

    CHAPTER IV

    THE TEAM

    Founder & CEO
    M-Tech Entertainment

    Mile Gramatikov

    46

    COO
    M-Tech Entertainment

    Dimitar Solakov

    47

    Art Director
    M-Tech Entertainment

    Aleksandar Ljushev

    48
    Disclaimer: The ownership of BFG tokens does not represent any participation in M-Tech Entertainment nor any rights of payment, remuneration, profit distribution or money reward of any kind. This document has been prepared in good faith to provide a comprehensive overview of the Battle for Giostone game and BFG token sale and is for information purposes only.

    With the development the concept or implementation of Battle for Giostone game and/or any mobile applications may be amended or modified in the following. Please also note that Giostone Project itself may be redesigned or otherwise revised in future, if that would be required for any material reasons (including, but not limited to: commercial considerations, technical possibilities, or the need to ensure compliance with any (existing or future) applicable laws and regulations, or any other material reasons). BFG tokens are not intended to constitute securities in any jurisdiction.

    This document does not constitute a prospectus or offer document of any sort and is not intended to constitute an offer of securities or a solicitation for investments in securities in any jurisdiction. The contents of this document are not a financial promotion. Therefore, none of the contents of this document serves as an invitation or inducement to engage in any sort of investment activity.

    U.S. Persons, as defined in Regulation S under the U.S. Securities Act of 1933, as amended (the “U.S. Securities Act”), are prohibited from accessing this document and the Battle for Giostone website. Nothing in this document or Battle for Giostone website shall be deemed to constitute an offer, offer to sell, or the solicitation of an offer to buy, any securities in any U.S. jurisdiction. Each person accessing this document or Battle for Giostone website will be deemed to have understood and agreed that: (1) he is not a U.S. citizen and he is located outside of the U.S.; (2) any securities described herein have not been and will not be registered under the U.S. Securities Act or with any securities regulatory authority of any state or other jurisdiction of the United States, and may not be offered, sold or delivered within the United States or to, or for the account or benefit of, U.S. persons except pursuant to an exemption from, or in a transaction not subject to, the registration requirements of the U.S. Securities Act and applicable state securities laws.

    Do not contribute any money that you can’t afford to lose in the BFG Token Sale. Make sure you read and understand this document and TERMS AND CONDITIONS FOR PARTICIPATING IN THE BFG TOKEN SALE (including all warnings regarding possible token value, technical, regulatory and any other risks; as well as all disclaimers contained therein), as will be published on our website Battle for Giostone (as they may be amended from time to time).

    Should you have any questions regarding the Giostone project, BFG token, the contents of this document or the sale of BFG tokens, please, do not hesitate to contact contact@battleforgiostone.com or Discord.

    The Universe of Battle For Giostone

    Developed by
    M-Tech Entertainment
    “Last revised on: 06.07.2022 - Version 1.4“

    Disclaimer

    “ Disclaimer: The information in this document is of informational nature only, can be subject to change or update without notice and should not be construed as a commitment by M-Tech Entertainment. This document, and parts thereof, must not be reproduced or copied without M-Tech Entertainment written permission, and contents thereof must not be imparted to a third party nor be used for any unauthorised purpose. “

    CONTENTS



    INTRODUCTION

    Battle For Giostone is a gaming universe filled with amazing and unique species of heroes. While playing the game, the player can also earn resources, which they can trade and sell to other players.

    You would also have the freedom to customize your heroes. Not only would you battle against other players in 5 vs 5 MOBA matches, but you will also be able to play a Story Mode. By playing the Story Mode, you will encounter and battle unique creatures that drop materials for the Production Machine, which offers you the option to produce new heroes (NFTs).

    Whether you choose to Battle, Collect or Produce, there will always be space for you in our Universe. There are countless unique Heroes that can be produced through our system. Heroes can have a limited combination of 4 abilities out of a total of 72 abilities.

    Each ability has a different value and use, meaning players can utilize and produce countless combinations to use in a battle. The creative Battlers will always find the best strategy to steal the Giostone, destroy the enemy base, or meet another victory condition.

    BFG Universe

    ECONOMY

    BFG is different from other games because it has a unique set of game mechanics and requires the player to utilize a wide range of skills to compete on a higher level.

    The key difference is the player-driven economy that allows players to earn rewards in many ways. You will be able to earn through:


    - Battling against other players to earn rewards for maintaining a spot as one of the Top Players on the leaderboard and earn Battle For Giostone (BFG) tokens and Giostones (GST).
    - Fighting against different Creatures to collect parts for the Production Machine and produce new heroes.
    - Collecting Rare Heroes.

    MISSION

    To create a game intended to set new standards for the MOBA Genre while rewarding the community for their time and effort spent in our game and creating International E-sport events.

    To create new types of jobs in the real world. We encourage teaming up with other players and grinding up in the leaderboards, creating guilds, and competing in their own e-sports events organized by communities or individuals.

    To create a fun and enjoyable game for all types of players.

    To create an ecosystem where every individual will have a place.

    These things will create a sustainable Ecosystem that connects gaming with crypto and makes the game worthwhile even if you are not a Top Player.

    VISION

    M-Tech Entertainment was established in 2020 with 5 core members. The team is focused and dedicated to this project as the whole team are gamers themselves. We believe that, in the past, gamers have not been treated as they deserved.

    We want to show that gaming is not a waste of time and that it’s a worthwhile experience. We want to change the way people look at games by giving gamers the opportunity to be a part of something bigger, while being compensated for their time, effort, and skills.

    GAMEPLAY

    THE BATTLE

    Battle For Giostone is a multiplayer online battle arena (MOBA) in which two teams of five players compete against each other to destroy a base defended by the opposing team or meet another victory condition. Each player controls a character (Hero) with a set of unique abilities. Every ability has a separate class which can be any of the 6 (six) hero classes (Melee Warrior, Ranged Warrior, Melee Assassin, Ranged Assassin, Melee Wizard, Ranged Wizard). An ability position can be either first, second, passive, or ultimate, and the type of ability can be either Common, Rare, or Legendary.

    Example: Ability Name: Downbursts
    Ability Class: Melee Warrior
    Ability Position: Passive
    Ability Type: Rare

    Each hero can have a unique ability in one out of 4 slots, represented by an equipment type (hands, legs, head, body). These abilities will be in slots 1, 2, 3, or Ultimate. The total number of abilities in-game is 72. The same ability can’t be in two slots at the same time.
    For example, if your hero has Lightning Bolt in Slot 1- Hands, it will always remain there. The ability class is Ranged Wizard, meaning that Ranged Wizards will get boosted stats from the equipment. All other Hero classes will have reduced stats.

    The Hero can have a combination of all the abilities available. The only rule is that one Hero can not have multiple abilities in the same position.

    To destroy the enemy base, you will have to collect stones defended by the dragon Gio to gain a certain power. Gio is a unique character that can spawn at a random time in the game, either at the top left or bottom right of the map. Each stone holds a different power, and the combination of all the three powers is called Giostone.
    The dragon Gio will spawn 3 times during a match unless the game has already ended. Each time, one player will receive a powerup from the stone, and if they gets killed, another player can take the powerup by walking over the dropped stone.

    Players will collect GST (utility token, non-blockchain) through the game and they have to win to keep their GST at the end. The collected tokens will be divided among five players at the end of the game for the winning team. (subject to change).

    You will be able to convert GST to BFG (blockchain token) based on some factors decided in the future and forge new heroes. (subject to change).
    Above anything else, Battle For Giostone has to be a fun game to play.

    Stats

    There are 3 base stats that heroes have and represent:
  • Strength ( Damage / Max Health / Health Regen )

  • Agility ( Evasion / Attack Speed / Armor )

  • Intelligence ( Mana Regen / Spell Amplification / Max Mana )

  • 1 Strength = 0.02 hp / sec Regen

  • 1 Strength = 10 Health

  • 1 Strength = 1 Damage

  • 1 Agility = 0.3% Evasion

  • 1 Agility = 0.03 Attack per second for Melee and 0.045 for Ranged

  • 1 Agility = 0.3% Armor

  • 1 Intelligence = 0.3% spell ampf

  • 1 Intelligence = 10 Mana

  • 1 Intelligence = 0.02 mana / sec Regen
  • (This is only a reference)

  • Evasion represents a chance for the Hero to dodge an attack.
    Evasion applies only for Normal Attacks (auto-attacks), not for abilities.

    Hero Classes

    Battle For Giosone comes with 6 (six) different types of heroes. Each of them has different base stats. Furthermore, their stats are extended by a certain amount depending on which abilities they own.

    Choose a hero with certain abilities, depending on which position you want to play in the game.

    Example: If you want to play as a support, choose a hero with abilities that will help your team rather than choosing a hero that will only deal damage.

    The 6 Types of Heroes are:
  • Melee Warrior
  • Ranged Warrior
  • Melee Assassin
  • Ranged Assassin
  • Melee Wizard
  • Ranged Wizard
  • Hero Levels

    The Hero always starts the battle at Level 1. During the game, he they level up to level 10 by killing creeps and heroes.

    Melee

  • 1 - 2 Level = 1 Main Attribute Stats , 0.5 Other Attributes for Melee

  • 2 - 3 Level = 2 Main Attribute Stats , 1 Other Attributes for Melee

  • 3 - 4 Level = 3 Main Attribute Stats , 1.5 Other Attributes for Melee

  • 4 - 5 Level = 4 Main Attribute Stats , 2 Other Attributes for Melee

  • 5 - 6 Level = 5 Main Attribute Stats , 2.5 Other Attributes for Melee

  • 6 - 7 Level = 6 Main Attribute Stats , 3 Other Attributes for Melee

  • 7 - 8 Level = 7 Main Attribute Stats , 3.5 Other Attributes for Melee

  • 8 - 0 Level = 8 Main Attribute Stats , 4 Other Attributes for Melee

  • 9 - 10 Level = 9 Main Attribute Stats , 4.5 Other Attributes for Melee
  • (This is only a reference)
  • Ranged

  • 1 - 2 Level = 0.8 Main Attribute Stats , 0.6 Other Attributes for Ranged

  • 2 - 3 Level = 1.6 Main Attribute Stats , 1.2 Other Attributes for Ranged

  • 3 - 4 Level = 2.4 Main Attribute Stats , 1.8 Other Attributes for Ranged

  • 4 - 5 Level = 3.2 Main Attribute Stats , 2.4 Other Attributes for Ranged

  • 5 - 6 Level = 4 Main Attribute Stats , 3 Other Attributes for Ranged

  • 6 - 7 Level = 4.8 Main Attribute Stats , 3.6 Other Attributes for Ranged

  • 7 - 8 Level = 5.6 Main Attribute Stats , 4.2 Other Attributes for Ranged

  • 8 - 0 Level = 6.4 Main Attribute Stats , 4.8 Other Attributes for Ranged

  • 9 - 10 Level = 7.2 Main Attribute Stats , 5.4 Other Attributes for Ranged
  • ( This is only a reference )
  • TOURNAMENTS AND E-SPORTS

    BFG is a game with a competitive spirit. E-sports is a crucial component that will drive long-term sustainability.

    Due to the skill-based spirit of the game, our system is a perfect fit for hosting competitive E-sports events.

    In order to reward our most talented and skilled players, we will be hosting events with large prize pools that will provide countless hours of entertainment for everyone in our metaverse.

    There will be avenues for third-party tournament organizers to be able to create their own events.

    We strongly believe that competitive players will be a core part of our community and want to be able to make their skills and effort worthwhile. Building a game with a robust infrastructure in E-sports is one of the main goals of our project.

    We will host and allow the community to host E-sport tournaments, and we believe this will be the key factor for our future growth.

    ECONOMY AND LONG TERM SUSTAINABILITY

    Battle for Giostone has a 100% player-owned, real money economy. Our community members will get rewarded for the time and effort they spend playing our game.

    To ensure that our economy will last for a long time, we must act very carefully because it takes only one mistake to ruin the economy. At the same time, we must always care and listen to our community's feedback.

    The key strategies to satisfy the community and sustain the long-term economy are:

    To make BFG a FUN and EXCITING game to play.

    Although many players will be playing for returns on their effort, having players that play for fun and enjoy the game regardless of the rewards is the key to long-term sustainability. This is the reason why we are making BFG a fun and exciting game above anything else.

    More Utility to your Heroes

    We will add new Game Modes in the BFG Universe to add more Utility to your Heroes. This means that the Hero you buy now will be able to play new game modes outside the Classical and Ranked 5v5 mode and Story Mode and earn different resources and tokens.

    Automated Re-Production fees Adjustment

    We are building an Algorithm that will adjust the forging fees and avoid problems like GST oversupply or undersupply.
    Oversupply may result in an extremely low GST price, making the game unprofitable for the players that grind GST or Managers.
    Undersupply may result in an unreal high GST price that, after a certain time, will fall and mislead the community and new players.
    Therefore, our automated algorithm will take care of the forging fees and ensure those 2 things will never happen.
    Based on factors such as network activity, BFG price, BFG/GST conversion rate, daily active users, and the number of forges per week. We will publish the concrete math in the future.

    Make BFG independent on Player Growth

    In the beginning, we have to maximize our growth, and BFG Economy will be dependent on new Players for some time. This way, Forgers will profit by selling new heroes on the Marketplace, and GST Grinders are making a profit by selling GST to Forgers.

    We will create cosmetics that will make your Hero look exclusive. These cosmetics will be purchasable with GST.

    Wager x Amount of GST and play a ranked match.

    After the match, the winning team shares 90% of the Tokens, and 10% are burned.
    Craft cosmetics upgrades by releasing one of your Heroes.
    Merge 2 heroes to gain a certain ability.
    We will introduce more Plans later.

    Esports and Tournaments

    BFG is a game with a competitive spirit. E-sports is another key thing when it comes to long-term sustainability.

    We will host events with large prize pools to reward the best players in our Universe. This is critical because competitive players will try different strategies to become the best in the world.

    Those players will always strengthen our economy as they will put effort, time, and resources into the ecosystem.

    GST UTILITY


    - GST is a non-blockchain token.
    - GST is like in-game Credits that are stored in a centralized database.
    - GST can be used to Forge new heroes and obtain certain cosmetics from the in-game shop.
    - GST can be obtained by playing the game or converting BFG to GST in the Marketplace.

    How it works:
    - When you convert BFG to GST, you send BFG to the Treasury and receive GST in return.
    - When you convert GST to BFG, you will be taking BFG from the Play and Earn fund initially. This will be the case for the first 5 years. When the fund is exhausted, after 5 years, you will be taking BFG from the Treasury, which will be filled in the meantime by different activities such as marketplace fees, compendium purchases, e-sports, etc.
    - This way, people can not trade GST on exchanges and make a profit from it.

    We are building an AI algorithm that will try to predict the next week's Forgings based on previous stats, daily active users, and other statistics.

    Based on these stats, the AI will adjust the GST needed to forge a hero to protect the GST from oversupply or undersupply. This makes our unique utility token economy different from the other games and economies.

    NFT FORGING

    After the initial NFT Pre-Sale, players that will reach a certain level in our Story Mode will be able to forge new heroes and sell them on the Marketplace.

    To Forge a hero, you must select Hero Class and desired abilities. The Forge cost is determined by the percentage you set for each ability.

    Let's say you want a Melee Warrior with certain abilities. You have to select the Class and your desired abilities and then set them to a maximum percentage of 80% for abilities 1, 2, and 3 and 65% for Ultimate. The cost will be higher, but you have higher chances of getting your desired combination.

    Subject to change

    TOKENOMICS AND DISTRIBUTION

    BFG

    Battle For Giostone is an ERC-20 governance token for the BFG Universe. BFG Holders will be able to vote for future updates on the game and earn rewards by staking.

    The Top Players in the Universe will also earn BFG by playing the game or participating in tournaments. BFG Holders will be able to stake their tokens and earn rewards.

    By staking, Holders are showing their support and trust in BFG. Our Goal with the BFG Token is to decentralize the ownership and the governance of BFG. BFG Holders will be able to vote about future updates in the BFG Universe. We believe that true decentralization is what gamers deserve. The shift to a proper Decentralized organization will happen gradually over time. The Treasury receives tokens from:

    5% of all BFG NFT marketplace transactions. The BFG Fee for Reproduction. There will be more income sources for the Treasury later.

    Example 1: When buying cosmetics, x percentage will go into the Treasury.

    DISTRIBUTION AND UNLOCK

    The text below shows the maximum issuance of BFG over the years and the total supply.

    BFG Tokens Distribution
    (Total Supply : 150,000,000)

  • Pre-Seed : 3%
  • Seed : 20%
  • Public : 5%
  • Liquidity : 8%
  • Player Rewards : 20%
  • Staking Rewards 14%
  • Esports : 6%
  • Team : 20%
  • Reserve Fund : 4%
  • Marketplace Fee: 5%

    Marketplace Fee Distribution: 25% M-Tech (Further Development, Expenses, etc) , 75% (Community Treasury)

    The Total Supply will be unlocked in 48 months, but it doesn't mean that all the rewards will be released until then.

    BFG Tokens Distribution

    The total supply of our governance token is limited to 150,000,000.

    BFG Holders will be able to vote for future updates of the game and earn rewards by staking. With staking, you are showing us your loyalty, which is extremely beneficial to us.

    Tokens will be locked. Over time, a certain amount of the tokens will be unlocked.

    ( Subject to change )
    Pre-Seed3.0% Seed 20.0% Public 5.0% Liquidity 8.0% Player Rewards 20.0% Staking 14.0% E-sports 6.0% Team 20.0%

    Pre-Seed

    4,500,000.00 tokens


    Price per token: 0.033$

    Detailed Unlock Schedule

    Unlocking starts on TGE where 10% are unlocked.

    After Month 6 the linear daily vesting starts.

    Each day after Month 6 will unlock an additional 0.246%, for 12 months until 100% unlock.

    Seed

    30,000,000.00 BFG, Price per token 0.033000$


    After the purchase, on TGE 10% of their tokens will be unlocked.

    Detailed Unlock Schedule

    Unlocking starts on TGE where 10% are unlocked.

    After Month 6 the linear daily vesting starts.

    Each day after Month 6 will unlock an additional 0.246%, for 12 months until 100% unlock.

    Public Sale

    7,500,000.00 tokens
    We have reserved 7,500,000 Tokens for the Public Sale.

    Price per token: 0.053$

    Detailed Unlock Schedule

    Unlocking starts with Week 1. 10% are unlocked right after the purchase.
    Month 2 will unlock another 10%.
    Each Month after Month 2 will unlock an additional 10% until 100% unlock.

    Liquidity

    12,000,000 tokens

    100% Unlocked on TGE

    Player Rewards

    30,000,000.00 tokens
    Issuance starts in Q3-Q4 2022.

    The Best Players are always rewarded. It doesn't necessarily mean that others will not receive rewards. We reserved 20% of our maximum supply for the players.

    Detailed Unlock Schedule

    After Month 3 the linear daily vesting starts with duration of 48 months.

    Month 3 - Month 51 each day unlocks x0.136%.

    Staking Rewards

    21,000,000.00 tokens Locked
    Issuance starts in Q1 2022.

    This pool is reserved for those who will stake their token.

    By staking and believing in our project we will reward you. The staking rewards are BFG tokens.

    The Rewards will depend on how many tokens you have staked and the total amount staked.

    Detailed Unlock Schedule

    After Month 3 the linear daily vesting starts with duration of 48 months.

    Month 3 - Month 51 each day unlocks x0.136%.

    E-Sports

    9,000,000.00 tokens
    We Reserved 9,000,000 Tokens for E-sports. We are all passionate about competitive games and will organize international esports events. All the prizes will be in BFG Tokens.

    Detailed Unlock Schedule

    After Month 3 the linear daily vesting starts with duration of 48 months.

    Month 3 - Month 51 each day unlocks x0.136%.

    Team

    30,000,000 tokens
    Tokens are reserved for the team, rewarding the team for their loyalty, dedication, and hard work.

    Detailed Unlock Schedule

    After Month 12 the linear daily vesting starts with duration of 36 months.

    Month 12 - Month 48 every day unlocks x0.091%.

    Reserve Fund

    6,000,000 tokens
    To keep the pleasure that our Universe brings to you, we need to release updates. This fund is reserved for further development updates.

    Detailed Unlock Schedule

    After Month 6 , the linear daily vesting starts with duration of 18 months.

    Marketplace Fee

    Marketplace transactions
    Every transaction that goes through our Marketplace will have a fixed 5% fee.

    Fee Distribution

    We split the fee. M-Tech team keeps 1.25% and the rest goes to the treasury.

    ROADMAP AND COMPLETED MILESTONES

    March 2021 - Initial Idea and Game Concept

    April 2021 - Team Formation

    July 2021 - Hiring Dev and Arts Team

    October - PC game Pre-production phase and GDD

    Q1 2022

  • -BFG ERC20 token development
  • -Official Website Launch
  • -BFG Staking Platform Dev
  • -PC game Production phase
  • Q2 2022

  • - SEED Round Funding
  • - Official Forum Launch
  • - Closed MVP Game launch ...
  • Q3 2022

  • - Closed Pre-Alpha Game Launch
  • - GST utility token launched ( Utility )
  • - NFT ERC-721 token launch ( Heroes )
  • - NFT Heroes Pre-Sale
  • - Marketplace Launch
  • - Coinmarketcap Listing
  • - Liquidity pools created
  • Q4 2022

  • - Open Alpha Game Launch
  • - Story Mode
  • - Esports
  • Q1 2023

  • -Android, IOS and ubuntu relese
  • The Team

    Founder & CEO
    M-Tech Entertainment

    Mile Gramatikov

    COO
    M-Tech Entertainment

    Dimitar Solakov

    Art Director
    M-Tech Entertainment

    Aleksandar Ljushev

    Disclaimer: The ownership of BFG tokens does not represent any participation in M-Tech Entertainment nor any rights of payment, remuneration, profit distribution or money reward of any kind. This document has been prepared in good faith to provide a comprehensive overview of the Battle for Giostone game and BFG token sale and is for information purposes only.

    With the development the concept or implementation of Battle for Giostone game and/or any mobile applications may be amended or modified in the following. Please also note that Giostone Project itself may be redesigned or otherwise revised in future, if that would be required for any material reasons (including, but not limited to: commercial considerations, technical possibilities, or the need to ensure compliance with any (existing or future) applicable laws and regulations, or any other material reasons). BFG tokens are not intended to constitute securities in any jurisdiction.

    This document does not constitute a prospectus or offer document of any sort and is not intended to constitute an offer of securities or a solicitation for investments in securities in any jurisdiction. The contents of this document are not a financial promotion. Therefore, none of the contents of this document serves as an invitation or inducement to engage in any sort of investment activity.

    U.S. Persons, as defined in Regulation S under the U.S. Securities Act of 1933, as amended (the “U.S. Securities Act”), are prohibited from accessing this document and the Battle for Giostone website. Nothing in this document or Battle for Giostone website shall be deemed to constitute an offer, offer to sell, or the solicitation of an offer to buy, any securities in any U.S. jurisdiction. Each person accessing this document or Battle for Giostone website will be deemed to have understood and agreed that: (1) he is not a U.S. citizen and he is located outside of the U.S.; (2) any securities described herein have not been and will not be registered under the U.S. Securities Act or with any securities regulatory authority of any state or other jurisdiction of the United States, and may not be offered, sold or delivered within the United States or to, or for the account or benefit of, U.S. persons except pursuant to an exemption from, or in a transaction not subject to, the registration requirements of the U.S. Securities Act and applicable state securities laws.

    Do not contribute any money that you can’t afford to lose in the BFG Token Sale. Make sure you read and understand this document and TERMS AND CONDITIONS FOR PARTICIPATING IN THE BFG TOKEN SALE (including all warnings regarding possible token value, technical, regulatory and any other risks; as well as all disclaimers contained therein), as will be published on our website Battle for Giostone (as they may be amended from time to time).

    Should you have any questions regarding the Giostone project, BFG token, the contents of this document or the sale of BFG tokens, please, do not hesitate to contact contact@battleforgiostone.com or Discord.

    The Universe of Battle For Giostone

    Developed by
    M-Tech Entertainment
    “Last revised on: 06.07.2022 - Version 1.4“

    Disclaimer

    “ Disclaimer: The information in this document is of informational nature only, can be subject to change or update without notice and should not be construed as a commitment by M-Tech Entertainment. This document, and parts thereof, must not be reproduced or copied without M-Tech Entertainment written permission, and contents thereof must not be imparted to a third party nor be used for any unauthorised purpose. “

    CONTENTS



    INTRODUCTION

    Battle For Giostone is a gaming universe filled with amazing and unique species of heroes. While playing the game, the player can also earn resources, which they can trade and sell to other players.

    You would also have the freedom to customize your heroes. Not only would you battle against other players in 5 vs 5 MOBA matches, but you will also be able to play a Story Mode. By playing the Story Mode, you will encounter and battle unique creatures that drop materials for the Production Machine, which offers you the option to produce new heroes (NFTs).

    Whether you choose to Battle, Collect or Produce, there will always be space for you in our Universe. There are countless unique Heroes that can be produced through our system. Heroes can have a limited combination of 4 abilities out of a total of 72 abilities.

    Each ability has a different value and use, meaning players can utilize and produce countless combinations to use in a battle. The creative Battlers will always find the best strategy to steal the Giostone, destroy the enemy base, or meet another victory condition.

    BFG Universe

    ECONOMY

    BFG is different from other games because it has a unique set of game mechanics and requires the player to utilize a wide range of skills to compete on a higher level.

    The key difference is the player-driven economy that allows players to earn rewards in many ways. You will be able to earn through:


    - Battling against other players to earn rewards for maintaining a spot as one of the Top Players on the leaderboard and earn Battle For Giostone (BFG) tokens and Giostones (GST).
    - Fighting against different Creatures to collect parts for the Production Machine and produce new heroes.
    - Collecting Rare Heroes.

    MISSION

    To create a game intended to set new standards for the MOBA Genre while rewarding the community for their time and effort spent in our game and creating International E-sport events.

    To create new types of jobs in the real world. We encourage teaming up with other players and grinding up in the leaderboards, creating guilds, and competing in their own e-sports events organized by communities or individuals.

    To create a fun and enjoyable game for all types of players.

    To create an ecosystem where every individual will have a place.

    These things will create a sustainable Ecosystem that connects gaming with crypto and makes the game worthwhile even if you are not a Top Player.

    VISION

    M-Tech Entertainment was established in 2020 with 5 core members. The team is focused and dedicated to this project as the whole team are gamers themselves. We believe that, in the past, gamers have not been treated as they deserved.

    We want to show that gaming is not a waste of time and that it’s a worthwhile experience. We want to change the way people look at games by giving gamers the opportunity to be a part of something bigger, while being compensated for their time, effort, and skills.

    GAMEPLAY

    THE BATTLE

    Battle For Giostone is a multiplayer online battle arena (MOBA) in which two teams of five players compete against each other to destroy a base defended by the opposing team or meet another victory condition. Each player controls a character (Hero) with a set of unique abilities. Every ability has a separate class which can be any of the 6 (six) hero classes (Melee Warrior, Ranged Warrior, Melee Assassin, Ranged Assassin, Melee Wizard, Ranged Wizard). An ability position can be either first, second, passive, or ultimate, and the type of ability can be either Common, Rare, or Legendary.

    Example: Ability Name: Downbursts
    Ability Class: Melee Warrior
    Ability Position: Passive
    Ability Type: Rare

    Each hero can have a unique ability in one out of 4 slots, represented by an equipment type (hands, legs, head, body). These abilities will be in slots 1, 2, 3, or Ultimate. The total number of abilities in-game is 72. The same ability can’t be in two slots at the same time.
    For example, if your hero has Lightning Bolt in Slot 1- Hands, it will always remain there. The ability class is Ranged Wizard, meaning that Ranged Wizards will get boosted stats from the equipment. All other Hero classes will have reduced stats.

    The Hero can have a combination of all the abilities available. The only rule is that one Hero can not have multiple abilities in the same position.

    To destroy the enemy base, you will have to collect stones defended by the dragon Gio to gain a certain power. Gio is a unique character that can spawn at a random time in the game, either at the top left or bottom right of the map. Each stone holds a different power, and the combination of all the three powers is called Giostone.
    The dragon Gio will spawn 3 times during a match unless the game has already ended. Each time, one player will receive a powerup from the stone, and if they gets killed, another player can take the powerup by walking over the dropped stone.

    Players will collect GST (utility token, non-blockchain) through the game and they have to win to keep their GST at the end. The collected tokens will be divided among five players at the end of the game for the winning team. (subject to change).

    You will be able to convert GST to BFG (blockchain token) based on some factors decided in the future and forge new heroes. (subject to change).
    Above anything else, Battle For Giostone has to be a fun game to play.

    Stats

    There are 3 base stats that heroes have and represent:
  • Strength ( Damage / Max Health / Health Regen )

  • Agility ( Evasion / Attack Speed / Armor )

  • Intelligence ( Mana Regen / Spell Amplification / Max Mana )

  • 1 Strength = 0.02 hp / sec Regen

  • 1 Strength = 10 Health

  • 1 Strength = 1 Damage

  • 1 Agility = 0.3% Evasion

  • 1 Agility = 0.03 Attack per second for Melee and 0.045 for Ranged

  • 1 Agility = 0.3% Armor

  • 1 Intelligence = 0.3% spell ampf

  • 1 Intelligence = 10 Mana

  • 1 Intelligence = 0.02 mana / sec Regen
  • (This is only a reference)

  • Evasion represents a chance for the Hero to dodge an attack.
    Evasion applies only for Normal Attacks (auto-attacks), not for abilities.

    Hero Classes

    Battle For Giosone comes with 6 (six) different types of heroes. Each of them has different base stats. Furthermore, their stats are extended by a certain amount depending on which abilities they own.

    Choose a hero with certain abilities, depending on which position you want to play in the game.

    Example: If you want to play as a support, choose a hero with abilities that will help your team rather than choosing a hero that will only deal damage.

    The 6 Types of Heroes are:
  • Melee Warrior
  • Ranged Warrior
  • Melee Assassin
  • Ranged Assassin
  • Melee Wizard
  • Ranged Wizard
  • Hero Levels

    The Hero always starts the battle at Level 1. During the game, he they level up to level 10 by killing creeps and heroes.

    Melee

  • 1 - 2 Level = 1 Main Attribute Stats , 0.5 Other Attributes for Melee

  • 2 - 3 Level = 2 Main Attribute Stats , 1 Other Attributes for Melee

  • 3 - 4 Level = 3 Main Attribute Stats , 1.5 Other Attributes for Melee

  • 4 - 5 Level = 4 Main Attribute Stats , 2 Other Attributes for Melee

  • 5 - 6 Level = 5 Main Attribute Stats , 2.5 Other Attributes for Melee

  • 6 - 7 Level = 6 Main Attribute Stats , 3 Other Attributes for Melee

  • 7 - 8 Level = 7 Main Attribute Stats , 3.5 Other Attributes for Melee

  • 8 - 0 Level = 8 Main Attribute Stats , 4 Other Attributes for Melee

  • 9 - 10 Level = 9 Main Attribute Stats , 4.5 Other Attributes for Melee
  • (This is only a reference)
  • Ranged

  • 1 - 2 Level = 0.8 Main Attribute Stats , 0.6 Other Attributes for Ranged

  • 2 - 3 Level = 1.6 Main Attribute Stats , 1.2 Other Attributes for Ranged

  • 3 - 4 Level = 2.4 Main Attribute Stats , 1.8 Other Attributes for Ranged

  • 4 - 5 Level = 3.2 Main Attribute Stats , 2.4 Other Attributes for Ranged

  • 5 - 6 Level = 4 Main Attribute Stats , 3 Other Attributes for Ranged

  • 6 - 7 Level = 4.8 Main Attribute Stats , 3.6 Other Attributes for Ranged

  • 7 - 8 Level = 5.6 Main Attribute Stats , 4.2 Other Attributes for Ranged

  • 8 - 0 Level = 6.4 Main Attribute Stats , 4.8 Other Attributes for Ranged

  • 9 - 10 Level = 7.2 Main Attribute Stats , 5.4 Other Attributes for Ranged
  • ( This is only a reference )
  • TOURNAMENTS AND E-SPORTS

    BFG is a game with a competitive spirit. E-sports is a crucial component that will drive long-term sustainability.

    Due to the skill-based spirit of the game, our system is a perfect fit for hosting competitive E-sports events.

    In order to reward our most talented and skilled players, we will be hosting events with large prize pools that will provide countless hours of entertainment for everyone in our metaverse.

    There will be avenues for third-party tournament organizers to be able to create their own events.

    We strongly believe that competitive players will be a core part of our community and want to be able to make their skills and effort worthwhile. Building a game with a robust infrastructure in E-sports is one of the main goals of our project.

    We will host and allow the community to host E-sport tournaments, and we believe this will be the key factor for our future growth.

    ECONOMY AND LONG TERM SUSTAINABILITY

    Battle for Giostone has a 100% player-owned, real money economy. Our community members will get rewarded for the time and effort they spend playing our game.

    To ensure that our economy will last for a long time, we must act very carefully because it takes only one mistake to ruin the economy. At the same time, we must always care and listen to our community's feedback.

    The key strategies to satisfy the community and sustain the long-term economy are:

    To make BFG a FUN and EXCITING game to play.

    Although many players will be playing for returns on their effort, having players that play for fun and enjoy the game regardless of the rewards is the key to long-term sustainability. This is the reason why we are making BFG a fun and exciting game above anything else.

    More Utility to your Heroes

    We will add new Game Modes in the BFG Universe to add more Utility to your Heroes. This means that the Hero you buy now will be able to play new game modes outside the Classical and Ranked 5v5 mode and Story Mode and earn different resources and tokens.

    Automated Re-Production fees Adjustment

    We are building an Algorithm that will adjust the forging fees and avoid problems like GST oversupply or undersupply.
    Oversupply may result in an extremely low GST price, making the game unprofitable for the players that grind GST or Managers.
    Undersupply may result in an unreal high GST price that, after a certain time, will fall and mislead the community and new players.
    Therefore, our automated algorithm will take care of the forging fees and ensure those 2 things will never happen.
    Based on factors such as network activity, BFG price, BFG/GST conversion rate, daily active users, and the number of forges per week. We will publish the concrete math in the future.

    Make BFG independent on Player Growth

    In the beginning, we have to maximize our growth, and BFG Economy will be dependent on new Players for some time. This way, Forgers will profit by selling new heroes on the Marketplace, and GST Grinders are making a profit by selling GST to Forgers.

    We will create cosmetics that will make your Hero look exclusive. These cosmetics will be purchasable with GST.

    Wager x Amount of GST and play a ranked match.

    After the match, the winning team shares 90% of the Tokens, and 10% are burned.
    Craft cosmetics upgrades by releasing one of your Heroes.
    Merge 2 heroes to gain a certain ability.
    We will introduce more Plans later.

    Esports and Tournaments

    BFG is a game with a competitive spirit. E-sports is another key thing when it comes to long-term sustainability.

    We will host events with large prize pools to reward the best players in our Universe. This is critical because competitive players will try different strategies to become the best in the world.

    Those players will always strengthen our economy as they will put effort, time, and resources into the ecosystem.

    GST UTILITY


    - GST is a non-blockchain token.
    - GST is like in-game Credits that are stored in a centralized database.
    - GST can be used to Forge new heroes and obtain certain cosmetics from the in-game shop.
    - GST can be obtained by playing the game or converting BFG to GST in the Marketplace.

    How it works:
    - When you convert BFG to GST, you send BFG to the Treasury and receive GST in return.
    - When you convert GST to BFG, you will be taking BFG from the Play and Earn fund initially. This will be the case for the first 5 years. When the fund is exhausted, after 5 years, you will be taking BFG from the Treasury, which will be filled in the meantime by different activities such as marketplace fees, compendium purchases, e-sports, etc.
    - This way, people can not trade GST on exchanges and make a profit from it.

    We are building an AI algorithm that will try to predict the next week's Forgings based on previous stats, daily active users, and other statistics.

    Based on these stats, the AI will adjust the GST needed to forge a hero to protect the GST from oversupply or undersupply. This makes our unique utility token economy different from the other games and economies.

    NFT FORGING

    After the initial NFT Pre-Sale, players that will reach a certain level in our Story Mode will be able to forge new heroes and sell them on the Marketplace.

    To Forge a hero, you must select Hero Class and desired abilities. The Forge cost is determined by the percentage you set for each ability.

    Let's say you want a Melee Warrior with certain abilities. You have to select the Class and your desired abilities and then set them to a maximum percentage of 80% for abilities 1, 2, and 3 and 65% for Ultimate. The cost will be higher, but you have higher chances of getting your desired combination.

    Subject to change

    TOKENOMICS AND DISTRIBUTION

    BFG

    Battle For Giostone is an ERC-20 governance token for the BFG Universe. BFG Holders will be able to vote for future updates on the game and earn rewards by staking.

    The Top Players in the Universe will also earn BFG by playing the game or participating in tournaments. BFG Holders will be able to stake their tokens and earn rewards.

    By staking, Holders are showing their support and trust in BFG. Our Goal with the BFG Token is to decentralize the ownership and the governance of BFG. BFG Holders will be able to vote about future updates in the BFG Universe. We believe that true decentralization is what gamers deserve. The shift to a proper Decentralized organization will happen gradually over time. The Treasury receives tokens from:

    5% of all BFG NFT marketplace transactions. The BFG Fee for Reproduction. There will be more income sources for the Treasury later.

    Example 1: When buying cosmetics, x percentage will go into the Treasury.

    DISTRIBUTION AND UNLOCK

    The text below shows the maximum issuance of BFG over the years and the total supply.

    BFG Tokens Distribution
    (Total Supply : 150,000,000)

  • Pre-Seed : 3%
  • Seed : 20%
  • Public : 5%
  • Liquidity : 8%
  • Player Rewards : 20%
  • Staking Rewards 14%
  • Esports : 6%
  • Team : 20%
  • Reserve Fund : 4%
  • Marketplace Fee: 5%

    Marketplace Fee Distribution: 25% M-Tech (Further Development, Expenses, etc) , 75% (Community Treasury)

    The Total Supply will be unlocked in 48 months, but it doesn't mean that all the rewards will be released until then.

    BFG Tokens Distribution

    The total supply of our governance token is limited to 150,000,000.

    BFG Holders will be able to vote for future updates of the game and earn rewards by staking. With staking, you are showing us your loyalty, which is extremely beneficial to us.

    Tokens will be locked. Over time, a certain amount of the tokens will be unlocked.

    ( Subject to change )
    Pre-Seed3.0% Seed 20.0% Public 5.0% Liquidity 8.0% Player Rewards 20.0% Staking 14.0% E-sports 6.0% Team 20.0%

    Pre-Seed

    4,500,000.00 tokens


    Price per token: 0.033$

    Detailed Unlock Schedule

    Unlocking starts on TGE where 10% are unlocked.

    After Month 6 the linear daily vesting starts.

    Each day after Month 6 will unlock an additional 0.246%, for 12 months until 100% unlock.

    Seed

    30,000,000.00 BFG, Price per token 0.033000$


    After the purchase, on TGE 10% of their tokens will be unlocked.

    Detailed Unlock Schedule

    Unlocking starts on TGE where 10% are unlocked.

    After Month 6 the linear daily vesting starts.

    Each day after Month 6 will unlock an additional 0.246%, for 12 months until 100% unlock.

    Public Sale

    7,500,000.00 tokens
    We have reserved 7,500,000 Tokens for the Public Sale.

    Price per token: 0.053$

    Detailed Unlock Schedule

    Unlocking starts with Week 1. 10% are unlocked right after the purchase.
    Month 2 will unlock another 10%.
    Each Month after Month 2 will unlock an additional 10% until 100% unlock.

    Liquidity

    12,000,000 tokens

    100% Unlocked on TGE

    Player Rewards

    30,000,000.00 tokens
    Issuance starts in Q3-Q4 2022.

    The Best Players are always rewarded. It doesn't necessarily mean that others will not receive rewards. We reserved 20% of our maximum supply for the players.

    Detailed Unlock Schedule

    After Month 3 the linear daily vesting starts with duration of 48 months.

    Month 3 - Month 51 each day unlocks x0.136%.

    Staking Rewards

    21,000,000.00 tokens Locked
    Issuance starts in Q1 2022.

    This pool is reserved for those who will stake their token.

    By staking and believing in our project we will reward you. The staking rewards are BFG tokens.

    The Rewards will depend on how many tokens you have staked and the total amount staked.

    Detailed Unlock Schedule

    After Month 3 the linear daily vesting starts with duration of 48 months.

    Month 3 - Month 51 each day unlocks x0.136%.

    E-Sports

    9,000,000.00 tokens
    We Reserved 9,000,000 Tokens for E-sports. We are all passionate about competitive games and will organize international esports events. All the prizes will be in BFG Tokens.

    Detailed Unlock Schedule

    After Month 3 the linear daily vesting starts with duration of 48 months.

    Month 3 - Month 51 each day unlocks x0.136%.

    Team

    30,000,000 tokens
    Tokens are reserved for the team, rewarding the team for their loyalty, dedication, and hard work.

    Detailed Unlock Schedule

    After Month 12 the linear daily vesting starts with duration of 36 months.

    Month 12 - Month 48 every day unlocks x0.091%.

    Reserve Fund

    6,000,000 tokens
    To keep the pleasure that our Universe brings to you, we need to release updates. This fund is reserved for further development updates.

    Detailed Unlock Schedule

    After Month 6 , the linear daily vesting starts with duration of 18 months.

    Marketplace Fee

    Marketplace transactions
    Every transaction that goes through our Marketplace will have a fixed 5% fee.

    Fee Distribution

    We split the fee. M-Tech team keeps 1.25% and the rest goes to the treasury.

    ROADMAP AND COMPLETED MILESTONES

    March 2021 - Initial Idea and Game Concept

    April 2021 - Team Formation

    July 2021 - Hiring Dev and Arts Team

    October - PC game Pre-production phase and GDD

    Q1 2022

  • -BFG ERC20 token development
  • -Official Website Launch
  • -BFG Staking Platform Dev
  • -PC game Production phase
  • Q2 2022

  • - SEED Round Funding
  • - Official Forum Launch
  • - Closed MVP Game launch ...
  • Q3 2022

  • - Closed Pre-Alpha Game Launch
  • - GST utility token launched ( Utility )
  • - NFT ERC-721 token launch ( Heroes )
  • - NFT Heroes Pre-Sale
  • - Marketplace Launch
  • - Coinmarketcap Listing
  • - Liquidity pools created
  • Q4 2022

  • - Open Alpha Game Launch
  • - Story Mode
  • - Esports
  • Q1 2023

  • -Android, IOS and ubuntu relese
  • The Team

    Founder & CEO
    M-Tech Entertainment

    Mile Gramatikov

    COO
    M-Tech Entertainment

    Dimitar Solakov

    Art Director
    M-Tech Entertainment

    Aleksandar Ljushev

    Disclaimer: The ownership of BFG tokens does not represent any participation in M-Tech Entertainment nor any rights of payment, remuneration, profit distribution or money reward of any kind. This document has been prepared in good faith to provide a comprehensive overview of the Battle for Giostone game and BFG token sale and is for information purposes only.

    With the development the concept or implementation of Battle for Giostone game and/or any mobile applications may be amended or modified in the following. Please also note that Giostone Project itself may be redesigned or otherwise revised in future, if that would be required for any material reasons (including, but not limited to: commercial considerations, technical possibilities, or the need to ensure compliance with any (existing or future) applicable laws and regulations, or any other material reasons). BFG tokens are not intended to constitute securities in any jurisdiction.

    This document does not constitute a prospectus or offer document of any sort and is not intended to constitute an offer of securities or a solicitation for investments in securities in any jurisdiction. The contents of this document are not a financial promotion. Therefore, none of the contents of this document serves as an invitation or inducement to engage in any sort of investment activity.

    U.S. Persons, as defined in Regulation S under the U.S. Securities Act of 1933, as amended (the “U.S. Securities Act”), are prohibited from accessing this document and the Battle for Giostone website. Nothing in this document or Battle for Giostone website shall be deemed to constitute an offer, offer to sell, or the solicitation of an offer to buy, any securities in any U.S. jurisdiction. Each person accessing this document or Battle for Giostone website will be deemed to have understood and agreed that: (1) he is not a U.S. citizen and he is located outside of the U.S.; (2) any securities described herein have not been and will not be registered under the U.S. Securities Act or with any securities regulatory authority of any state or other jurisdiction of the United States, and may not be offered, sold or delivered within the United States or to, or for the account or benefit of, U.S. persons except pursuant to an exemption from, or in a transaction not subject to, the registration requirements of the U.S. Securities Act and applicable state securities laws.

    Do not contribute any money that you can’t afford to lose in the BFG Token Sale. Make sure you read and understand this document and TERMS AND CONDITIONS FOR PARTICIPATING IN THE BFG TOKEN SALE (including all warnings regarding possible token value, technical, regulatory and any other risks; as well as all disclaimers contained therein), as will be published on our website Battle for Giostone (as they may be amended from time to time).

    Should you have any questions regarding the Giostone project, BFG token, the contents of this document or the sale of BFG tokens, please, do not hesitate to contact contact@battleforgiostone.com or Discord.